Tuesday, January 12, 2010

Brutal Legend

Growing up in high school, I was not a Heavy Metal fan. I looked askance at the dudes in their black t-shirts and doodling death symbols. I was struggling to be accepted as a gamer, and although the Metalheads played Dungeons & Dragons as much as I did, they came from a very different background.

As an adult it's much easier to embrace this form of counter-culturalism. Heavy Metal was rebelling at a time when 80s conformity was emerging, overhyped, oversynthed, and carefully marketed. Heavy Metal was at turns loud, angry, and violent or melodic, sorrowful, even romantic. But it's not too late. Brutal Legend will show you the way.

A lot of people criticize the short playing time of Brutal Legend, as if tearing from scene to scene, save point to save point, is the only purpose of the game. In fact, Brutal Legend is entirely the opposite – it's a world meant to be explored, a culture meant to be absorbed, a state of mind meant to be embraced. You've got to let go of your hang-ups if you really want to enjoy Brutal Legend.

Brutal Legend follows Riggs as he journeys through this strange land. He finds himself in a familiar role: supporting a better-groomed star from behind the scenes. With its twisty plotline of love and loss, allegiance and betrayal, players may be surprised to discover that Brutal Legend has a strong romantic element – an important part of Heavy Metal.

But mostly Brutal Legend is about music. Jack Black as Eddie Riggs is our comedic tour guide through this insane universe, which occasionally pretends it's part of pre-history but is actually a mad mix of Nordic legend, Heavy Metal sensibilities, and Frank Fazetta and Heironymus Bosch's art. It all ties together through a back-story that can be discovered piece by piece by wandering the land, digging up artifacts, musical solos that act as spells, and releasing bound and gagged stone dragons for blood tributes. On paper Riggs is a roadie, but in practice he's a bard of musical Metal, capable of summoning wild beasts, melting the face of his enemies, or even changing day into night.

Music is its own character in Brutal Legend. Riggs can create a vehicle known as the Druid Plow, an incredibly souped-up car that can drop mines, fire heat-seeking rockets, blast foes with sound, and – most importantly – provides the game's kicking soundtrack. This soundtrack is the perfect mood music for the game itself, which feels like you've been thrust into one of those Heavy Metal album covers.

Brutal Legend is highly original too. Forget the usual fantasy tropes of elves and dwarves. This game features carnivorous deer, porcupines bristling with metal quills, huge steel-headed beasts, monsters made-up like Kiss that breathe fire…and that's just the local wildlife. There's a whole coterie of Tim Burton-esque undead foes, the aforementioned Bosch-inspired demons, fire-trailing bikers, speaker-toting roadies…this game is as much as feast for the eyes as it is for the ears.

In fact, this game turned me on to groups I'd never heard of before: Angel Witch, 3 Inches of Blood, Motorhead, Riot, Omen, and KMFDM. I may not be a Metal-head, but Brutal Legend made me a fan of groups I would never otherwise have listened to. That's the highest compliment I can pay a game.

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