Friday, August 28, 2015

Michael J. Tresca gave 5 stars to: Rat on a Stick (Tunnels & Trolls)

Michael J. Tresca reviewed:

Rat on a Stick (Tunnels & Trolls) by George R. Paczolt
5.0 out of 5 stars 10 levels of McDonalds crossed with murder hobos, August 28, 2015
Ah, the 80s! This supplement was published in 1982 and is peppered with Judges Guild's trademark art, most of it by Kevin Siembedia before he launched Palladium. At heart, Rat On a Stick is 10-level dungeon. Designed by George R. Paczolt and Edward R.G. Mortimer, these two lovable scamps have put together a dungeon that's as randomly insane as it is fun.

Although it's nominally for Tunnels & Trolls or Monsters, Monsters rules, the adventure can "...easily be adapted to any other FRP rules. (No, don't ask me for the conversion factors. In our club, I handle he two mentioned above and leave the others alone.)" You got that? Don't ask for conversion rules, because George "leaves the other games" alone!

Also of note: This dungeon is (and the quotes are in the text itself) "just for fun." As a result, wandering monsters may occur repeatedly without worry of becoming extinct. Which is a good thing, because tigers roam the dungeon frequently.

It's also a good thing that this dungeon is just for fun, because instead of handwaving the rules for adventurers running a restaurant in a dungeon, there are two pages of rules for PCs running a rat-on-a-stick franchise. Only in this case, you literally kill the competition or it kills you.

Throughout the dungeon are adventurers just trying to get by. Some are on their way in, others are on their way out (in more ways than one), and some have set up shop. They all have porn names like Mighty Max, Wallopin' Willy, and Sabrina the Sumptuous.

The best part of the dungeon is Beast-Thing. This 500 Monster Rating critter secrets acid, is only slightly slower than the PCs, and is mindlessly aggressive. It lives on the 10th level but can show up on the 2nd in what can only be described as scaring the bejeezus out of low-level PCs.

There's really no rhyme or reason to what's going on in this dungeon, other than an excuse to kill stuff and maybe start a business. It's ten levels of McDonalds crossed with murder hobos and it is glorious.

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